
The machines
| Machine | Value | What it does | Modules |
|---|---|---|---|
| Blender | 200 | Turns caps/beans into mush in real time | Loses 35% / 20% / 10% / 5% / 0% of input with 0–4 modules |
| Heating Plate | 250 | Heats the extraction | 0 modules: fixed 99°C target · 1: 160°C · 2: set it yourself (26–160°C in 5° steps) · 3–4: heats faster |
| Evaporator | 300 | Removes water, alcohol, Lipobond — 300 mL/night | Solvent Recovery Module (275) gives back 50% of the alcohol |
| Chem Finisher | 300 | Turns a dry batch into pills/vials | Adds 12% / 6% / 3% / 1% / 0% contaminant with 0–4 modules |
| Composition Spectrometer | — | Shows exactly what’s in a container | “Getting great purity is almost impossible without it” (lpinch) |
Chem Modules (250 each) are stuck once installed until you pull them with a Module Extractor (Basic 100, Advanced 350). Plan where they go: the Finisher needs 4 for Lab Pure, the Heating Plate needs at least 1 for Phanta.
Finisher recipes
| Product | Active ingredient per unit | Base value | Contraband |
|---|---|---|---|
| Vial of “Dream Dust” | 2 mL Dream Cap Extract | 18 | Medium |
| Vial of “Nightmare Dust” | 4 mL Nightmare Extract | 36 | High |
| Caffeine Pill | 5 mL caffeine | 10 | Legal |
| Phanta Pill | 0.5 mL Phanta | 12 | High |
| Nomore Injector | 4 mL | 50 | Legal |
| Zyanide Pill | 0.6 mL (refined from existing pills only) | 33 | Medium |
| Birth Control Pill | 0.1 mL (refined from existing pills only) | 15 | Legal |
Contraband adds +35% (Low), +70% (Medium) or +100% (High) to the sale price.
Purity grades
| Grade | Purity | Price modifier |
|---|---|---|
| Lab Pure | 99%+ | +135% |
| Pharma | 90–99% | +85% |
| Near-Pharma | 80–90% | +40% |
| Street Standard | 60–80% | 0 |
| Cut Product | 45–60% | −45% |
| Junk | 30–45% | −75% |
| Starch | under 30% | −95% |
Rough sale formula from lpinch’s guide: base × (1 + grade) × (1 + contraband + market) × (1 + bargain). Example: Pharma Dream Dust sold during a clearance with a −10% bargain ≈ 18 × 1.85 × 1.55 × 0.90 ≈ 46 credits.
Dream Dust (and Nightmare Dust)
- Blend Dream Caps (23 each).
- Extract in alcohol at about 5× the mush volume, held at 40–49°C. At 50°C+ the mush turns into plant matter; at 60°C+ the extract breaks down. The alcohol isn’t used up, so you can add mush in portions (lpinch: ~650 mL of alcohol for 130 mL of mush at once, or ~90 mL if you add 25 mL at a time).
- Neutralize protein with acid or base at 1:1 (never both). If more than 0.5 mL is left over, cancel it with 1 mL of the other.
- Filter through Kotton Fabric, then a water filter.
- Evaporate overnight until dry.
- Finish: 2 mL extract = 1 vial. Half the mush becomes extract.
Mini Alcohol bottles are 30% water, so pour about 1.4× as much. Nightmare Dust is the same process; its extract breaks down quickly from 50°C, and 4 mL makes one vial.
Phanta Pill
- Put 1 Chem Module in the Heating Plate — the reaction runs above 99°C.
- Open a Chemical Supplies (Restricted) pack (100): 2 precursor bottles (N-Methylol + Stabilizing Agent) and 1 Reducing Agent.
- Destroy all Stabilizing Agent with acid, water-filter the debris, then neutralize the leftover acid.
- Add Reducing Agent at ¾ of the N-Methylol.
- Heat to 110–130°C (fastest at 120–129). At 130°C+ Phanta breaks down.
- Clean chlorine with a tablet plus water, evaporate, finish. 5 mL of methylol ≈ 1 pill; lpinch got ~47 pills per pack at ~86% average purity.
Caffeine Pill
Blend coffee beans, add Lipobond at about ⅛ of the fat, heat to 50–78°C (alcohol boils off above 78°C), neutralize protein, Kotton, water filter, evaporate, finish. 5 mL = 1 pill. ⚠️ Guides disagree on the alcohol: lpinch says 0.75× the mush is enough, The Exceptional Fisherman uses 5× for maximum extraction.
Nomore Injector
The recipe is a story reward from the wanted-poster visitor Li Bei Wen — don’t report him (wanted list). Make Dream Cap extract and evaporate it dry (it won’t react with more than 10% alcohol), add Reducing Agent 1:1 and Lipobond at ⅓, heat to 50–55°C, then Kotton, evaporate and finish. ⚠️ Single source (lpinch).
What removes what
| Problem | Fix |
|---|---|
| Water, alcohol, Lipobond | Evaporator |
| Plant matter, debris | Kotton Fabric |
| Physical contaminant, minerals | Water filter |
| Microbes | UV lamp, acid/base, 40%+ alcohol, or heat (70°C+, all gone at 100°C) |
| Protein | Acid or base 1:1 (becomes debris) |
| Fat | Lipobond at ⅛ (boils off above 55°C) |
| Chemical contaminant | Purification tablet + water (down to 0.7%) |
| Heavy metal, starch, sugar | Can’t be removed — scan and discard bad reagent bottles |
Trick from both guides: a “Birth Control” run in the Finisher makes a 0.1 mL pill of acid, base or chlorine — a precise dosing tool.
Common mistakes
- Heating Dream or Nightmare mush to 50°C or more.
- Going past 130°C with Phanta.
- Any water, alcohol or Lipobond left when you run the Finisher.
- Using acid and base on the same protein.
- Putting a chem batch in the Water Purifier — it converts everything that isn’t water into water.
- Leaving finished contraband on the counter or display during an inspection.